#ifndef CF_NEWSCENEDIALOG_H
#define CF_NEWSCENEDIALOG_H

#include <QDialog>
#include "ui_CF_NewSceneDialog.h"

class CF_NewSceneDialog : public QDialog
{
	Q_OBJECT

public:
	CF_NewSceneDialog(QWidget*parent = 0);
	~CF_NewSceneDialog();

	QString getName() const { return ui.nameEdit->text(); }

protected Q_SLOTS:
    void ok();
    void cancel();

private:
	Ui::CF_NewSceneDialog ui;
};

#endif // CF_NEWSCENEDIALOG_H
